Showing posts with label earth. Show all posts
Showing posts with label earth. Show all posts
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GOBLIN RUNT
Faction: None
Type: Earth
Level required: 1
Power: 7
Value: 9
Luck: 3%
Traits:
13% chance of Run and Hide (+5 def)
Found at:

Importance :
Farmer Ted's Quest: 15 Goblin Runts for 10 Heroic Cards (Farmer Ted's)
Farm Raid Problem : 15 Goblin Runts for 10 Heroic Cards (Forest Hideout)

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SMALL BEAR
Faction: Nature
Type: Earth
Level required: 3
Power: 15
Value: 16
Luck: 3%
Traits:
10% chance of Roar (+10 atk)
7% chance of Cower (-10 atk)
Found at: 
Mangled Forest | Hedge Valley | Grevel Nub Arbor

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NUB HOPPER
Faction: Nature
Type: Earth
Level required: 4
Power: 15
Value: 13
Luck: 3%
Traits:
15% chance of Swarm (+8 atk)
Found at: 
Hedge Valley | Grevel Nub Arbor | Farmer Ted's Farm

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PEBBLE GOLEM
Faction: Magic
Type: Earth
Level required: 5
Power: 14
Value: 20
Luck: 2%
Traits:
10% chance of Harden (+5 def)
15% chance of Hurl Rock (+9 atk)
Found at: 
Mangled Forest | Daphne Cove | Grevel Nub Arbor | Sinkbot City

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CONEY SCOUT
Faction: Technology
Type: Earth
Level required: 5
Power: 13
Value: 21
Luck: 8%
Traits:
40% chance of Spot Advance (+3 def)
10% chance of Dodge (+7 def)
Found at: 
Farmer Ted's Farm | Mangled Forest | Ecorae | Hedge Valley

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BUZZ CAVALRY
Faction: Nature
Type: Earth

Level required: 6
Power: 14
Value: 26
Ratio: 1.85
Luck: 3%

Traits:
40% chance of Para-Sting (+5 atk)
Found at: 
Hedge Valley | Grevel Nub Arbor 

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Farm Equipment
Faction: Technology
Type: Earth

Level required: 9
Power: 30
Value: 16 coins
Luck: 1%

Traits:
10% chance of Rumble (+10 atk)
8% chance of Fertile Ground (-10 atk)

Found at: 
Farmer Ted's Farm | New Feron 

Description:

Tip: