[Friday, July 24, 2009
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]
BLACKSMITH
Faction: Technology
Type: Fire
Level required: 1
Power: 10
Value: 12
Luck: 1%
Traits:
5% chance of Intimidation (+5 def )
20% chance of Education (power type Metal)
Found at:
Farmer Ted's Farm | Village of Esert | Ivory City | New Feron
Importance:
Foundry Help Wanted: 20 Blacksmiths for 20 Tech Cards + 75 Coins (New Feron)
[Friday, July 24, 2009
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]
FAILED WIZARD
Faction: Magic
Type: Fire
Level required: 1
Power: 4
Value: 13
Luck: 4%
Traits:
10% chance of Success (+20 atk )
20% chance of Failure (-10 def )
Found at:
Village of Esert | Ivory City | Fontis Sapienta
Importance:
Wizarding Academy: 20 Failed Wizards for 20 Magic Cards + 75 Coins (Fontis Sapienta)
[Friday, July 24, 2009
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]
FIREFLY
Faction: Nature
Type: Fire
Level required: 2
Power: 15
Value: 12
Luck: 3%
Traits:
8% chance of Fireburst (+8 atk )
Found at:
Village of Esert | Mangled Forest
[Friday, July 24, 2009
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]
SALAMANDER
Faction: Nature
Type: Fire
Level required: 7
Power: 26
Value: 26
Luck: 3%
Traits:
10% chance of Scalding Heat (+7 def )
Found at:
New Feron | Grevel Nub Arbor
[Friday, July 24, 2009
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]
IMP
Faction: Magic
Type: Fire
Level required: 8
Power: 22
Value: 40
Luck: 3%
Traits:
15% chance of Flame Dart (+10 atk )
21% chance of Mischief (+8 atk )
Found at:
Fontis Sapienta
[Friday, July 24, 2009
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]
LANTERN MAN
Faction: Magic
Type: Fire
Level required: 9
Power: 14
Value: 32
Luck: 2%
Traits:
15% chance of Darkness (+12 def)
18% chance of Brightness (+9 def)
Found at:
New Feron (Ring Quest)
[Thursday, July 23, 2009
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]
HERMIT SAGE
Faction: Magic
Type: Fire
Level required: 10 and 40% Magic Faction Alignment
Power: 28
Value: 40
Ratio: 1.42
Luck: 4%
Traits:
25% chance of Inversion (+20 atk )
20% chance of Shower (+25 atk)
Found at:
Village of Esert
[Thursday, July 23, 2009
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]
PHUN GAI
Faction: Nature
Type: Wood
Level required: 1
Power: 9
Value: 10
Luck: 2%
Traits:
5% chance of Rejuvenate (+8 def )
8% chance of Toxic Gas (+8 atk)
Found at:
Mangled Forest | Daphne Cove | Grevel Nub Arbor | Ecorae
[Thursday, July 23, 2009
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]
SNAP DRAGON
Faction: Nature
Type: Wood
Level required: 2
Power: 11
Value: 12
Luck: 2%
Traits:
13% chance of Chomp (+7 atk )
Found at:
Mangled Forest | Forest Hideout | Grevel Nub Arbor
[Thursday, July 23, 2009
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]
DRIGGLE PUP
Faction: Magic
Type: Wood
Level required: 2
Power: 11
Value: 10
Luck: 3%
Traits:
15% chance of Driggle-Drop (+4 atk )
Found at:
Forest Hideout
[Thursday, July 23, 2009
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]
RATCHET WEED
Faction: Technology
Type: Wood
Level required: 2
Power: 13
Value: 12
Luck: 2%
Traits:
None
Found at:
New Feron
[Thursday, July 23, 2009
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]
MOBILE FERN
Faction: 50% Technology 50% Nature
Type: Wood
Level required: 3
Power: 6
Value: 15
Luck: 4%
Traits:
12% chance of Scuttle (+5 def )
Found at:
New Feron
[Thursday, July 23, 2009
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]
GOBLIN GOON
Faction: Nature
Type: Wood
Level required: 3
Power: 14
Value: 11
Luck: 2%
Traits:
10% chance of Ambush (+4 atk )
10% chance of Scowl (+4 def)
Found at:
Mangled Forest | Forest Hideout | Ecorae | Daphne Cove
[Thursday, July 23, 2009
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]
HIGHWAYMAN
Faction: Not aligned with any faction
Type: Wood
Level required: 4
Power: 17
Value: 21
Luck: 3%
Traits:
5% chance of Charge (+7 atk )
Found at:
Mangled Forest | Forest Hideout | Ivory City | Hedge Valley
[Thursday, July 23, 2009
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]
SCARECROW
Faction: Technology
Type: Wood
Level required: 6
Power: 22
Value: 23
Luck: 3%
Traits:
10% chance of Awkward Diversion (+5 def )
Found at:
Farmer Ted's Farm
[Thursday, July 23, 2009
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]
CORVIAN TRICKSTER
Faction: Magic
Type: Wood
Level required: 8
Power: 14
Value: 33
Ratio: 2.35
Luck: 2%
Traits:
13% chance of Shriek (+8 atk)
16% chance of Backstab (+5 atk)
Found at:
Ecorae | Fontis Sapienta | Hedge Valley
[Thursday, July 23, 2009
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]
MAYOR'S IDIOT SON
Faction: None
Type: Water
Level required: 1
Power: -3
Value: xxxx
Luck: 0%
Traits:
50% chance of Misdirection (-5 atk)
Found at:
[Thursday, July 23, 2009
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]
WISP
Faction: Magic
Type: Water
Level required: 1
Power: 11
Value: 13
Luck: 3%
Traits:
15% chance of Vanish (+3 def)
Found at:
Forest Hideout
[Wednesday, July 22, 2009
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]
NEOPHYTE
Faction: Magic
Type: Water
Level required: 4
Power: 10
Value: 17
Luck: 3%
Traits:
10% chance of Oblivious (-6 atk)
15% chance of Push (+23 atk)
35% chance of Flood (+4 def)
25% chance of Fire Element (power type Fire)
Found at:
Fontis Sapienta
[Wednesday, July 22, 2009
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]
AMPHIBLEON
Faction: Nature
Type: Water
Level required: 5
Power: 19
Value: 18
Luck: 3%
Traits:
15% chance of Tongue Lashing (+4 atk)
Found at:
Mangled Forest | Daphne Cove | Hedge Valley | Sinkbot City
[Wednesday, July 22, 2009
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]
STEAM WEAVER
Faction: Technology
Type: Water
Level required: 5
Power: 20
Value: 20
Luck: 2%
Traits:
5% chance of Steamburst (+20 atk)
Found at:
Mangled Forest | Ivory City | New Feron
[Wednesday, July 22, 2009
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]
GREEN SLIME
Faction: Nature
Type: Water
Level required: 6
Power: 14
Value: 57
Luck: 3%
Traits:
15% chance of Launch (+17 atk)
2% chance of Stone Defence (+30 def)
Found at:
Daphne Cove | Sinkbot City
[Wednesday, July 22, 2009
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]
SINKBOT
Faction: Mostly Technology (very slightly Nature)
Type: Water
Level required: 6
Power: 16
Value: 20
Luck: 2%
Traits:
12% chance of Murky Cloud (+10 def)
15% chance of Ballast Blast (+10 atk)
Found at:
Daphne Cove | Sinkbot City
[Wednesday, July 22, 2009
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]
MUCK (MAGICAL DUCK)
Faction: 50% Magic 50% nature
Type: Water
Level required: 6
Power: 13
Value: 23
Luck: 4%
Traits:
10% chance of Duck Spell (+10 atk)
10% chance of Cast and Feather (+10 atk)
Found at:
Fontis Sapienta | Daphne Cove | Sinkbot City
[Wednesday, July 22, 2009
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]
ROGUE WINK
Faction: Mostly Magic (slightly nature)
Type: Water
Level required: 8
Power: 16
Value: 30
Ratio: 1.875
Luck: 4%
Traits:
14% chance of Evasion (+9 def)
13% chance of Teleportation (+7 atk)
Found at:
Ivory City | Ecorae | Fontis Sapienta
[Wednesday, July 22, 2009
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]
SILENCER
Faction: Magic
Type: Water
Level required: 8 and 45% Magic Faction Alignment
Power: 28
Value: 30
Luck: 3%
Traits:
10% chance of Blazing Speed (power type Fire vs Metal)
Found at:
Fontis Sapienta
[Wednesday, July 22, 2009
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]
BLANK CARD
Faction: None
Type: Metal
Level required: 1
Power: 0
Value: 1
Luck: 0%
Traits:
None
Found at: Everywhere
[Wednesday, July 22, 2009
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]
ELVEN FORESTER
Faction: Nature
Type: Metal
Level required: 1
Power: 8
Value: 12
Luck: 3%
Traits:
5% chance of Axe Swing (+15 atk)
Found at:
Farmer Ted's Farm | Village of Esert | Ivory City | Ecorae
[Wednesday, July 22, 2009
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]
THUGBOT
Faction: Technology
Type: Metal
Level required: 2
Power: 12
Value: 12
Luck: 1%
Traits:
40% chance of Confusion (-5 atk)
7% chance of Ground 'n Pound (+20 atk)
Found at:
Village of Esert | Forest Hideout | New Feron
[Wednesday, July 22, 2009
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]
TOWN WATCH
Faction: None
Type: Metal
Level required: 3
Power: 16
Value: 17
Luck: 2%
Traits:
4% chance of Flying Pitchfork (+10 atk)
Found at:
Ivory City
[Tuesday, July 21, 2009
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]
BANDIT KING
Faction: Mostly Technology (very slightly nature)
Type: Metal
Level required: 4
Power: 17
Value: 20
Luck: 4%
Traits:
5% chance of Command Thugbot (Power type Wood)
Found at:
Forest Hideout | New Feron
[Tuesday, July 21, 2009
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]
MOLLUSK MORTAR
Faction: Mostly Technology (very slightly nature)
Type: Metal
Level required: 6
Power: 12
Value: 24
Luck: 2%
Traits:
30% chance of Artillery (+15 atk)
13% chance of Shields Up (+8 def)
2% chance of Backfire (-9 atk)
Found at:
New Feron | Daphne Cove | Grevel Nub Arbor
[Tuesday, July 21, 2009
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]
HEDGE GUARD
Faction: Nature
Type: Metal
Level required: 6
Power: 25
Value: 16
Luck: 3%
Traits:
20% chance of Ball Defence (+7 def)
Found at:
Ecorae | Hedge Valley
[Tuesday, July 21, 2009
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]
ENCHANTED GOBLIN
Faction: Magic
Type: Metal
Level required: 7
Power: 13
Value: 20
Luck: 7%
Traits:
10% chance of Electric Shock (+12 atk)
10% chance of Light Fire (-10 atk)
10% chance of Blind (+6 def)
10% chance of Empower (-10 def)
Found at:
Village of Esert | Mangled Forest | Fontis Sapienta
[Tuesday, July 21, 2009
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]
GOBLIN RUNT
Faction: None
Type: Earth
Level required: 1
Power: 7
Value: 9
Luck: 3%
Traits:
13% chance of Run and Hide (+5 def)
Found at:
Importance :
Farmer Ted's Quest: 15 Goblin Runts for 10 Heroic Cards (Farmer Ted's)
Farm Raid Problem : 15 Goblin Runts for 10 Heroic Cards (Forest Hideout)
[Tuesday, July 21, 2009
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]
SMALL BEAR
Faction: Nature
Type: Earth
Level required: 3
Power: 15
Value: 16
Luck: 3%
Traits:
10% chance of Roar (+10 atk)
7% chance of Cower (-10 atk)
Found at:
Mangled Forest | Hedge Valley | Grevel Nub Arbor
[Tuesday, July 21, 2009
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]
NUB HOPPER
Faction: Nature
Type: Earth
Level required: 4
Power: 15
Value: 13
Luck: 3%
Traits:
15% chance of Swarm (+8 atk)
Found at:
Hedge Valley | Grevel Nub Arbor | Farmer Ted's Farm
[Tuesday, July 21, 2009
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]
PEBBLE GOLEM
Faction: Magic
Type: Earth
Level required: 5
Power: 14
Value: 20
Luck: 2%
Traits:
10% chance of Harden (+5 def)
15% chance of Hurl Rock (+9 atk)
Found at:
Mangled Forest | Daphne Cove | Grevel Nub Arbor | Sinkbot City
[Tuesday, July 21, 2009
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]
CONEY SCOUT
Faction: Technology
Type: Earth
Level required: 5
Power: 13
Value: 21
Luck: 8%
Traits:
40% chance of Spot Advance (+3 def)
10% chance of Dodge (+7 def)
Found at:
Farmer Ted's Farm | Mangled Forest | Ecorae | Hedge Valley
[Tuesday, July 21, 2009
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]
BUZZ CAVALRY
Faction: Nature
Type: Earth
Level required: 6
Power: 14
Value: 26
Ratio: 1.85
Luck: 3%
Traits:
40% chance of Para-Sting (+5 atk)
Found at:
Hedge Valley | Grevel Nub Arbor
[Monday, July 20, 2009
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]
Farm Equipment
Faction: Technology
Type: Earth
Level required: 9
Power: 30
Value: 16 coins
Luck: 1%
Traits:
10% chance of Rumble (+10 atk)
8% chance of Fertile Ground (-10 atk)
Found at:
Farmer Ted's Farm | New Feron
Description:
Tip:
[Monday, July 20, 2009
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]
MythMonger is an exciting new Facebook game by HitGrab.
All images and card names are property of HitGrab.
The MythMonger Guide is put together as an All-in-One place for all your challenges faced in this game. Tips, strategies and spoilers are by avid game fans and mostly lifted from the discussion boards of MythMonger. They have been collated and tagged here for easier access.
Add-me comments will be deleted - leave those in the discussion boards.
And the game's still in Beta - so expect lots of exciting changes ahead.
Enjoy!
[Friday, July 17, 2009
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]
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